lab sound 9/20/2018


int speakerPin = 9; 
#define c 261
#define d 294
#define e 329
#define f 349
#define g 392
#define a 440
#define b 493
#define C 523
void setup()
{ }//close setup 
void loop()
{  
  tone(speakerPin, c, 250);   delay(500);
  tone(speakerPin, c, 250);   delay(500);
  tone(speakerPin, g, 250);   delay(500);
  tone(speakerPin, g, 250);   delay(500);
  tone(speakerPin, a, 250);   delay(500);
  tone(speakerPin, a, 250);   delay(500);
  tone(speakerPin, g, 700);   delay(1000);
  tone(speakerPin, f, 250);   delay(500);
  tone(speakerPin, f, 250);   delay(500);
  tone(speakerPin, e, 250);   delay(500);
  tone(speakerPin, e, 250);   delay(500);
 
  tone(speakerPin, d, 250);   delay(500);
  tone(speakerPin, d, 250);   delay(500);
  tone(speakerPin, c, 500);   delay(1000);
  tone(speakerPin, g, 250);   delay(500);
  tone(speakerPin, g, 250);   delay(500);
  tone(speakerPin, f, 250);   delay(500);
  tone(speakerPin, f, 250);   delay(500);
  tone(speakerPin, e, 250);   delay(500);
  tone(speakerPin, e, 250);   delay(500);
  tone(speakerPin, d, 500);   delay(1000);
 
 tone(speakerPin, g, 250);   delay(500);
 tone(speakerPin, g, 250);   delay(500);
 tone(speakerPin, f, 250);   delay(500);
 tone(speakerPin, f, 250);   delay(500);
 tone(speakerPin, e, 250);   delay(500);
 tone(speakerPin, e, 250);   delay(500);
 tone(speakerPin, d, 500);   delay(1000);
 tone(speakerPin, c, 250);   delay(500);
 tone(speakerPin, c, 250);   delay(500);
 tone(speakerPin, g, 250);   delay(500);
 tone(speakerPin, g, 250);   delay(500);

 tone(speakerPin, a, 250);   delay(500);
 tone(speakerPin, a, 250);   delay(500);
 tone(speakerPin, g, 500);   delay(1000);
 tone(speakerPin, f, 250);   delay(500);
 tone(speakerPin, f, 250);   delay(500);
 tone(speakerPin, e, 250);   delay(500);
 tone(speakerPin, e, 250);   delay(500);
 tone(speakerPin, d, 250);   delay(500);
 tone(speakerPin, d, 250);   delay(500);
 tone(speakerPin, c, 500);   delay(1000);
 }


int speakerPin = 9; 
#define c 261
#define d 294
#define e 329
#define f 349
#define g 392
#define a 440
#define b 493
#define C 523
void setup()
{ }//close setup 
void loop()
{  
  tone(speakerPin, a, 250);   delay(500);
  tone(speakerPin, g, 250);   delay(500);
  tone(speakerPin, f, 250);   delay(500);
  tone(speakerPin, g, 250);   delay(500);
  tone(speakerPin, a, 250);   delay(500);
  tone(speakerPin, a, 250);   delay(500);
  tone(speakerPin, a, 700);   delay(1000);
  tone(speakerPin, g, 250);   delay(500);
  tone(speakerPin, g, 250);   delay(500);
  tone(speakerPin, g, 250);   delay(1000);
  tone(speakerPin, a, 250);   delay(500);
 
  tone(speakerPin, a, 250);   delay(500);
  tone(speakerPin, a, 250);   delay(1000);
  tone(speakerPin, a, 500);   delay(500);
  tone(speakerPin, g, 250);   delay(500);
  tone(speakerPin, f, 250);   delay(500);
  tone(speakerPin, g, 250);   delay(500);
  tone(speakerPin, a, 250);   delay(500);
  tone(speakerPin, a, 250);   delay(500);
  tone(speakerPin, a, 250);   delay(500);
  tone(speakerPin, a, 500);   delay(500);
 
 tone(speakerPin, g, 250);   delay(500);
 tone(speakerPin, g, 250);   delay(500);
 tone(speakerPin, a, 250);   delay(500);
 tone(speakerPin, g, 250);   delay(500);
 tone(speakerPin, f, 250);   delay(4000);
 }

Comments

Popular posts from this blog